Look at the following screenshot, and notice that each cell within the Tile Editor will never have more than 4 colors. Also, as I mentioned earlier there will always be one Foreground color for each individual tile. You cannot have both green and red colors in a tile cell.
In the screenshot here, which contains the bottom half of the street wall and the sidewalk, you will notice that the green and red areas are separate from each other. If you try to switch the Foreground color to blue for example, and click in either the green tile area or the red area, it will immediately change to reflect that new color to keep the Foreground colors separate for each tile (8 x 8) section.
Continue repeating these steps until you have a complete design created for your map. You can also expand the tile by select an a number in the Quantity section of the Tile Set window, type in a new number and that additional tile will be added to the bottom while increasing the count.
To increase the Map Editor area as well, just click into the Width text area where the number is, change it, and it will increase the map’s width. You can also repeat this for the Height using that area as well.
Tips for your Artwork
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