This is an example of creating a smooth loading sprite that runs against a raster timer. This allows for very fluid movement of the sprite (white square). The background is garbled since it writes sprite data to memory.
Steve has always had a passion for computers even before he owned one. His first personal computer was an Atari 65xe purchased at Children's Palace around 1986. In later years he attended DeVry University and received a Computer Science degree and worked as a Web Developer for a short season. To this day he currently works for WordPress Live and runs a YouTube channel for the Commodore 64.